The CHEGG Board
An 8Γ10 checkerboard with Spawn Zones on each end.
Player 2 (Red)
Player 1 (Blue)
Legend
Red Spawn Zone: Player 2's starting rows (rows 1β2)
Blue Spawn Zone: Player 1's starting rows (rows 9β10)
Light square, standard ground
Dark square, standard ground
Board Rules
π The board is 8 columns Γ 10 rows.
π΄π΅ The last 2 rows on each side are Spawn Zones; only your own mobs can be spawned there.
βοΈ Once spawned, mobs can move anywhere on the board.
πΊοΈ The middle area (rows 3β8) can be customized with Arena Modifications, added before decks are chosen.
π Each player starts with a Villager token in their spawn zone. Protect it at all costs!
Hover over any cell to see its coordinates. The Arena Modification zone (rows 3β8) is where the strategic landscape changes, blocks, obstacles, weather effects, and more can fill this space before the game begins.